Design / Box / Adaptation & Advertising
Gosu – A wonderful story.
GOSU, 11 months of development, thousands of play tests, almost 3000 prototypes handed or downloaded, over 200.000 visitors on the blog, more than 2300 fans on Facebook and a game sold out after only 9 days! And Kamakor, its expansion released a year later, received the same extraordinary greetings. All our thanks to you !
In GOSU, each player portrays a warlord recruiting goblins to build his army. Each Game Round ends in a Great Battle duting which the player with the strongest army scores a victory point. The first player to earn three victory points wins the game. You may also win by fulfilling alternate victory conditions given on the general’s cards.
2 to 4 players
aged 10 and up
Durée : 20-45 minutes Duration : 20-45 minutes
Disponible en Français, Anglais et Allemand Available in French, English and German
100 Goblin Cards
8 Activation Tokens
9 Victory Points
1 Advantage Token
A game designed by Kim Satô
Illustrated by Bertrand Benoit et Romain Gaschet
Graphic design by Ian Parovel
Edited by Moonster Games
Distributed by Asmodee
Released in August 2010